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Mice and Mystics

$89.99

Game description from the publisher:

In Mice and Mystics players take on the roles of those still loyal to the king – but to escape the clutches of Vanestra, they have been turned into mice! Play as cunning field mice who must race through a castle now twenty times larger than before. The castle would be a dangerous place with Vanestra's minions in control, but now countless other terrors also await heroes who are but the size of figs. Play as nimble Prince Collin and fence your way past your foes, or try Nez Bellows, the burly smith. Confound your foes as the wizened old mouse Maginos, or protect your companions as Tilda, the castle's former healer. Every player will have a vital role in the quest to warn the king, and it will take careful planning to find Vanestra's weakness and defeat her.

Mice and Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and of course the greatest of all horrors: the castle's housecat, Brodie. Mice and Mystics is a boldly innovative game that thrusts players into an ever-changing, interactive environment, and features a rich storyline that the players help create as they play the game. The Cheese System allows players to hoard the crumbs of precious cheese they find on their journey, and use it to bolster their mice with grandiose new abilities and overcome seemingly insurmountable odds.

Mice and Mystics will provide any group of friends with an unforgettable adventure they will be talking about for years to come – assuming they can all squeak by...

Contents

  • 1 Rulebook (22 pages)
  • 1 Story Book (58 pages)
  • 6 Mouse Hero Figures
    • Collin (Leader/Warrior)
    • Filch (Scamp)
    • Lily (Archer)
    • Maginos (Mystic)
    • Nez (Tinkerer/Warrior)
    • Tilda (Healer)
  • 16 Minion Figures
    • 6 rats
    • 8 roaches
    • 1 centipede
    • 1 spider
  • 1 Story Control Board (two parts)
  • 8 Dual-sided Room Tiles
  • 28 Mouse Ability Cards (itemized here)
  • 71 Search Cards (itemized here)
  • 18 Encounter Cards
    • 9 Standard
    • 9 Diffiucult
  • 6 Mouse Hero Cards
  • 5 Action Dice
  • 19 Initiative Cards
  • 3 Sheets of die-cut counters (itemized here)

Microbadges:
mb - Mice and Mystics fan
mb - Mice and Mystics fan - Cheese
mb - Mice and Mystics fan
mb - Mice and Mystics fan

$89.99

Carcassonne

$41.99

A clever tile-laying game. The southern French city of Carcassonne is famous for its unique Roman and Medieval fortifications. The players develop the area around Carcassonne and deploy their followers on the roads, in the cities, in the cloisters, and in the fields. The skill of the players to develop the area will determine who is victorious.Large Expansions: Inns & Cathedrals (2002) Traders & Builders (2003) The Princess & the Dragon (2005) The Tower (2006) Abbey & Mayor (2007) Count, King, and Cult (2008, HiG only. Repackaged as full expansion.) The Catapult (2008) Das Schicksalsrad (2009, can replace base game) Small Expansions: The River (2001, now included in Rio Grande Base Game) King & Scout (2003) The Cathars (2004, Spielbox only) The Count of Carcassonne (2004) The River II (2005) Games Quarterly Expansion 'GQ11' (2006, Games Quarterly only) The Cult (2008, Spielbox only) Cult, Siege and Creativity (2008, Rio Grande only, includes The Cult and a Cathars remake) Repackaged Expansions: Kreivi ja Kuningas (2006, Lautapelit.fi only) Part of the Carcassonne series.

$41.99

Splendor

$39.99

Splendor is a fast-paced and addictive game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops — all in order to acquire the most prestige points. If you're wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige. On your turn, you may (1) collect chips (gems), or (2) buy and build a card, or (3) reserve one card. If you collect chips, you take either three different kinds of chips or two chips of the same kind. If you buy a card, you pay its price in chips and add it to your playing area. To reserve a card — in order to make sure you get it, or, why not, your opponents don't get it — you place it in front of you face down for later building; this costs you a round, but you also get gold in the form of a joker chip, which you can use as any gem. All of the cards you buy increase your wealth as they give you a permanent gem bonus for later buys; some of the cards also give you prestige points. In order to win the game, you must reach 15 prestige points before your opponents do.

$39.99

Pandemic

$44.99

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections.

Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five, but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win!

$44.99

Munchkin Skullkickers

$5.95

Munchkin Skullkickers – a 15-card, non-randomized booster with Fantasy Munchkin backs – features the characters from the Skullkickers comic book published by Image Comics.

Part of the Munchkin series.

$5.95

Munchkin Kobolds Ate My Baby!

$5.95

Munchkin Kobolds Ate My Baby! is a 15-card booster themed on the Kobolds Ate My Baby! role-playing game that can be added to any Munchkin base game.

$5.95

Munchkin Penny Arcade

$5.95

This set contains 15 cards (11 Doors and 4 Treasures) for Munchkin, drawn by Mike Krahulik the artist for the Penny Arcade webcomic, and designed by Steve Jackson the creator of Munchkin. The cards reference characters and situations from Penny Arcade and aren't very funny if you aren't familiar with the webcomic. The card mechanics, however, are different than the norm, so this set will add variety to any Munchkin game.

Part of the Munchkin series.

$5.95

Munchkin Fu: Guest Artist Edition

$29.95

'> Publisher's Description If you loved Munchkin... look out. Here they come again.'I'm a Ninja with the Dragon Tooth Katana!' 'I'm a Monk with the Sai of Spleen Mangling. Fear my Drunken Monkey Kung Fu!' 'I'm a Yakuza with a gun. Run away!'The Munchkins are back! Now the game is chop-socky Hong Kong action. The characters are Samurai, Ninja, Yakuza, and Monks. The foes are mooks, demons, and assorted bad guys from all the worst martial arts films you've ever seen. Collect treasures and learn new styles to build up your character's powers. Kill the monsters, take their stuff, and be the first one to 10th level!Created by Steve Jackson (US). Munchkin Fu is completely compatible with the entire Munchkin line. Other Part of the Munchkin series. - BoardGameGeek

$29.95

Munchkin Legends 2: Faun and Games

$10.95
Munchkin Legends 2: Faun and Games is a 56-card expansion for Munchkin Legends (and other Munchkin games) that introduces a new race the Faun as well as more jokes and puns based on figures from mythology and history. You can use the "Spear of Destiny" to fight "J.R.R. Trollkin" or fend off the "Wendigo" with your "Hell Toupee".
$10.95

Munchkin Cthulhu 4: Crazed Caverns

$10.95

Publisher's Description

Subterranean Secrets!

The hunt for forbidden knowledge goes underground! Explore the Midden of the Mi-Go! Dig yourself out of the Dunwich Ditch! Brave the blue light of K'n-Yan! Maybe all at once . . .

Munchkin Cthulhu has already driven you mad, and now it's even madder! The 16 Portals and 20 Dungeons in Crazed Caverns open up whole new dimensions to explore . . . and we all know what a great idea that can be, right? What could go wrong?

This is an expansion for Munchkin Cthulhu. It is not a stand-alone game.

Other

Part of the Munchkin series.

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$10.95

The Good, the Bad, and the Munchkin 2: Beating a Dead Horse

$10.95

The Good, the Bad, and the Munchkin 2: Beating a Dead Horse contains 56 new Wild West-themed cards specifically for use in The Good, the Bad, and the Munchkin, although they can also be added to any other Munchkin game.

This expansion includes a new class, Cavalry, that allows you to sacrifice your treasure to gain a level when helping a non-Cavalry player. Since this level is gained as part of a combat, it can be the winning level.

Also of note is the addition of another Deputy's Badge, as well as a Reloaded Die.

Part of the Munchkin series

$10.95

Munchkin Dungeon: Board Silly

Original price was: $29.99.Current price is: $22.50.
Original price was: $29.99.Current price is: $22.50.

Munchkin Dungeon: Cute as a Button

Original price was: $29.99.Current price is: $22.50.
Original price was: $29.99.Current price is: $22.50.

Munchkin Dungeon: Cthulhu

Original price was: $29.99.Current price is: $22.50.
Original price was: $29.99.Current price is: $22.50.

Munchkin Steampunk: SCIENCE! Dice

$6.95
The wonderful thing about living in the glorious Age of Steam is the way that we can marry traditional randomizers, such as dice, with the new power of SCIENCE!In addition to six d6s, Munchkin Steampunk: SCIENCE! Dice includes four new cards for Munchkin Steampunk!
$6.95
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