Explore the lands of Eberron in this campaign sourcebook for the worldâ€™s greatest roleplaying game. This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberronâ€”a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age, or will the shadow of war descend once again? Meld magic and invention to craft objects of wonder as an artificerâ€”the first official class to be released for fifth edition D&D since the Playerâ€™s Handbook. Enter the world of Eberron in a 1st-level adventure set in Sharn, the City of Towers Dive straight into your pulp adventures with easy-to-use locations, complete with maps of train cars, battle-scarred fortresses, and fallen warforged colossi. Explore Sharn, a city of skyscrapers, airships, and intrigue and a crossroads for the worldâ€™s war-ravaged peoples. Flesh out your characters with a new D&D game element called a group patronâ€”a background for your whole party. Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Playerâ€™s Handbook. Confront horrific monsters born from the worldâ€™s devastating wars. Prepare to venture into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.