Splatter RPG Dice Set (Purple to Pink)

$6.99

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Red & Blue D10 Set

$5.99

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Traces of Natural RPG Dice Set

$5.99

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Deep Sea RPG Dice Set

$5.99

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Splatter RPG Dice Set (Pearl)

$6.99

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Dog RPG Dice Set (Yellow)

$9.99

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Transparent Blue Cat RPG Dice Set

$9.99

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Splatter RPG Dice Set (Dark Purple to Orange)

$6.99

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Wobbuffet Stuffy

$14.99

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Secret of Strixhaven Prerelease Weekend 04/17-04/19 & 04/22 2026)

$35.00
  • Date/Time: April 17th @6pm, April 18th @Noon & @5pm, April 19th @1pm & April 22nd @5pm (Note. Final event may have slightly differnt prizing)
  • Format: Sealed (This is not a sale item for Pre-Release kits, it is Entry into an event aka, it will not be shipped!)
  • Entry Fee: $35
  • Prize Support: Each player will receive 1 Booster Pack per Round Win, 1st place of each event will also recieve a playmat!

Side Games and Extra Prizes

TBA

Events capped at 4 rounds based on attendance (Wedesday event capped at 3 rounds, may have different prizing)

Star Wars: Empire vs. Rebellion

$12.99

Claim victory in the Galactic Civil War in Star Wars: Empire vs. Rebellion, a fast-paced card game for two players. In every game, you and your opponent match wits and resources over key events. If you can thwart your opponent, you claim the event, bringing you closer to victory. Whether you seek to triumph through military might, or use diplomacy to achieve your ends, the fate of the galaxy rests in your hands. On one side of this galactic battleground are the heroes of the Rebel Alliance. Only rarely can these heroes go toe to toe with the unlimited reserves of the Imperial Navy and Army. Instead, the iconic characters of Star Wars and the unsung heroes of the Rebellion must work in secret, utilizing diplomacy, reconnaissance, and the Force to achieve their aims. Even when the Rebellion deploys its full military strength to win a battle or destroy a key Imperial emplacement, they need the groundwork put in place by Alliance Special Forces. Opposing the heroic endeavors of the Rebel Alliance is the massive power of the Empire, led by the twisted Emperor. The dark side of the Force is strong with the Emperor and Darth Vader, and the military might of the Empire is unparalleled across the galaxy. Whether you undertake aggressive negotiations or hire bounty hunters and scum to ferret out Rebel spies, making the Empire the ultimate power in the galaxy rests in your hands. To successfully win these struggles and reclaim the galaxy in Star Wars: Empire vs. Rebellion, you will need to utilize all of your resources. Every turn, you can increase your faction’s presence at the current event by drawing the top card from your deck and putting it into play. Each resource card you play give you more power and brings you closer to the objective value of the current event. As an example, the resource card shown to the right has a resource value of five, which it contributes to your total resource value while in play. Playing more resource cards may bring you closer to your target, but it also makes your efforts more obvious. If your total resource value ever passes the event’s objective value, your forces are discovered and your opponent claims the event. Instead of playing a new resource card, you can also trigger the power of a resource card currently in play, exercising the might of the Empire or the cunning of the Rebel Alliance. To activate a resource card’s power, you must exhaust it by rotating it 90 degrees clockwise. Once a card is exhausted, you can't use its power unless it becomes ready again. In addition, an exhausted card contributes its exhausted resource value, shown in the lower left-hand corner of the card while the resource is ready.

$12.99

Gloom: Unfortunate Expeditions (2nd Edition)

$17.95

The Gloom: Unfortunate Expeditions expansion adds one player and 55 cards to the game. Here is a description of the expansion from the publisher: In the Gloom card game, you make your eccentric family of misfits suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Just mix the 55 transparent cards in this set together with your copy of Gloom to add morbid new Modifiers, Events, and Untimely Deaths, and a new family of intrepid explorers who've faced misfortune across the globe. These days Colonel Bumpersnoot is really more of a bargain hunter, while Lady Bumpersnoot struggles with high society -- but she always loves to have guests for dinner. Their Towering Treehouse is included as a Residence card to use with the Unhappy Homes expansion. Unfortunate Expeditions introduces expeditions into the game. Only one expedition can be in play at a time. An expedition's rules affect all players as long as it remains in play. When you play a modifier of untimely death that has an expedition symbol, resolved the immediate effects of the card, then replace the current expedition with the one shown on the card. Some cards also have special effects that occur if an active expedition is already in play when the card is played.

$17.95

Arkham Horror: The Card Game – The Depths of Yoth

$14.95

The Depths of Yoth is the fifth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.
Following the events of The City of Archives, your team of investigators find yourselves trapped deep in the of the Earth and the only way out is...down. Your mission to protect humanity continues, but the threats to your life increase with each level of the descent. There is no telling what monsters have grown in these dark caverns and now pursue your team, but you cannot look back, or you are surely lost.
This Mythos Pack features new player cards to customize your investigators' decks and treacherous encounter cards to immerse you in the peril of your investigation.

$14.95

Arkham Horror LCG: Union and Disillusion - Mythos Pack

$14.95

After your brush with the Silver Twilight Lodge in For the Greater Good, you journey to the banks of the Miskatonic River in search of the four souls who went missing from one of the Lodge’s events. Between two of the bridges that span the river, there stands the Unvisited Isle. The foggy shores are barren and unwelcoming, and as you row closer, you try to remain silent, as if to keep the river itself from noticing. Not a soul greets you as you draw closer to the island, save for the judging gaze of ghostly birds that observe you from the trees. In the distance, a pillar of spectral energy is rising into the clouds, a vortex of otherworldly mist spiraling about it. As you explore the island, you will find braziers scattered at various locations, that you can either light or douse with the new Circle action ability. Lighting these braziers may help push back the heavy mist, allowing you to further explore the island, but it may also be the key step in completing the ritual that has already begun. How far can you push Arkham to the brink of chaos without surrendering the city to the dark forces battling for control of it?

$14.95

Ultra Pro - Theros Beyond Death Playmat - Elspeth, Sun's Nemesis

$21.99
Standard sized playmats featuring artwork from the Magic: Theros Beyond Death Release set! Soft fabric top protects your gaming cards during tabletop game play Also perfect as an over sized mouse pad for your computer and laptop workstation Non-slip rubber backing prevents the mat from shifting during use
$21.99
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